ARCHIVES


 11/22/01

     I have uploaded new ini files for BoC-Bot 1.2, to use the new config tool. Grab them on the Downloads page.


 11/20/01 - OOoops, I did it, again ?

     The MBL 14.3 update uploaded yesterday contained a wrong exe file (it says 14.2 when you launch it). So, I've just uploaded the correct 14.3 upgrade (at 9:00 AM CET), and you must now d/l it again.

     Really sorry for this problem.


 11/19/01 - Version 14.3

     At this time, Foxbot 0.69 hasn't been released yet. All my upgrades have been based on the beta version, just to provide you this new MBL upgrade faster. I hope there will be no major change until public release.


 10/26/01 - Version 14.2


 10/11/01 - Version 14.1

     Unfortunatly, Akimbot seems to crash with ESF 1.9 and Worms 1.3. Better wait for a fix before upgrading those mods.


 10/05/01

     I have also uploaded a new ini file for BottBot 2.1. Grab it on the Downloads page.


 09/28/01

     Just some quick new following the last patches releases :

     I have also uploaded a new ini file for PlBot 0.985. Grab it on the Downloads page.


 09/17/01 - Version 14.0

     Here is a little peace of meaningless fun in our world of hate:

     I have worked on Vampire Slayer with Multi Functional Bot, but since this project is dead now (one more), I've decided to temporarily remove VS from MBL, until another bot comes up. I will keep Flamer/MFBot for already supported mods while it works and while the website is online.


 08/24/01 - Version 13.2


     Removed support for bot projects that are dead now :


 08/20/01

     Back on the scene !

     Many new upgrades where released while I was away, so now I have to plan a big MBL update. I hope I can make it this week (not sure about that).

     Once this will be done, I will focus on some new mods for MBL 14.0. I Don't know yet which ones will be supported, as I have to download and test a lot of them, and this will take me a lot of time, so don't think about any major MBL release before mid-september.


 08/01/01 - Version 13.1


     This will be the last update before a while, cause I'm flying to London in few days, and won't be back until mid-august. VACATION TIME RULEZ !!

          "London calling to the faraway towns
          Now that war is declared-and battle come down"
- The Clash


 07/13/01 - Version 13.0 - "MBL goes to Crystal Lake"

     Long time without seeing any new mods in MBL. Here is something to fill your needs (I hope) :

     I have tested Wizard Wars 1.0. It's really nice, but the WizardBot doesn't work anymore. So if you only play WW with bots, stay stick with beta 2.8

     I have also tested all the mods (not all bots, though) with HL 1.1.0.7. Everything was fine, except for TFC where I've experienced some troubles, like bots not spawning in the beginning of the game, or sudden crash while playing. Seems that TFC bots need a little upgrade.

     Some words before you rush to the Download page, this release is HaUnTeD ! You've been warned... Muaaaaahahahahhahhahaa........


 07/06/01

     Hi guys. I have some good and bad news for you today. The bad one is that the new MBL release is delayed, for many different reasons. The good one is that I am planning a BIG release, with three (maybe four) new mods. It should (*must*) be out next week. Stay tuned...


 06/27/01

     Just few words to say that I am still alive, and still working on MBL. The new release should be out by the end of this week, or in the beginning of the next week, depending on the release of the new Boc-Bot, which should support Day of Defeat.

     In case don't know yet, HL Paintball is dead. The "Better Than Blood" team is currently making another HLPB, but nobody knows when it will be ready.


 06/11/01 - Version 12.2



 06/05/01



 06/02/01



 05/31/01



 05/29/01



 05/23/01 - Version 12.1

     Rocket Crowbar v18 is out, but the bots are definitly removed, due to some problems. I keep the support for v17, but I don't know how long it will last.


 05/18/01

     Someone reported me a bug with the bot creation system in JoeBot. I didn't noticed it before because all my bots are already created. If you want to create new bots, use another bot than JoeBot, then swith back to JoeBot before launching the game. I will fix the bug this week-end, and release an update on monday, including some new settings for FoxBot 0.68.


 05/16/01 - Version 12.0

     Due to the last code updates, MBL now MUST be installed within your Half-Life or Counter-Strike folder !!! If you installed previous releases in another folder, some things won't work, so desinstall and reinstall properly.

     And if you download the MBL 12 upgrade, be sure to run Upgrade-MBL12.bat after dezipping all files to move your existing files to their new locations.


 04/25/01 - Version 11.0

     With three new mods in less than a week, I hope you'll be happy :) Anyway, I'll be on holidays for two weeks, so don't expect any MBL update for a while. Plus, I have to rebuild all my code for HL Deathmatch, and that will take me some time.


 04/17/01 - Version 10.0

     Some of you may know that I was waiting for Blitzbot 2.0 before releasing a new MBL version, but due to lack of waypoints, my Blitzbot tests were quite short. And I need to get DoD 1.2 before going further, and that will take me some days. So, I prefer to give you MBL 10 as this, instead of delaying again and again.


 04/06/01

     I've just changed the splash screen. Hope you'll like this new one. For those who want to now, the map I used is de_avalley for CS.


 04/05/01 - Version 9.7



 03/30/01

     Waow, 100.000 hits in one year !. Quite amazing, that wasn't expected :)


 03/26/01 - Version 9.6



 03/19/01 - More patches news

     I have tested all MBL mods with the HL patch 1.1.0.6, and I was impressed to see that everything worked fine. And the mapcycling problem with Counter-Strike is solved. Unfortunatly, it doesn't correct the speed and spectate bugs. So, the working bots for CS at this time are : P.O.D Bot, RealBot, PlBot, Android, Rambot and Swatbot.

     I will wait until the end of the week for any other bot updates, and I'll release a new MBL upgrade then.


 03/15/01 - More patches news

     It seems that the mapcycling problem with CS 1.1 *should* be corrected by the HL patch 1.1.0.6. I won't have the time to make some tests tonight, so I will give you a complete report on monday.

     In the meantime, PlBot has already been upgraded for CS 1.1.


 03/15/01 - THE NEW PATCHES

     Yes my friends, once again a new release ruins all the work of the coders. And to make the things worst (could they be ?), I am currently downloading the new HL patch 1.1.0.6, and I guess it will mess up some other mods.

     If you don't play online, I suggest you to stay with HL 1.1.0.4 and CS 1.0 until all the bots and mods you need are officially compliant with those new upgrades.


 03/12/01 - Version 9.5



 03/05/01 - Version 9.4



 03/01/01

     I've tested Front Line Force 1.2 with the current bots : HPB Bot works fine (as always). Oddbot runs too, but the bots don't capture the points. Hot_Bot crashes half of the time, so it will be removed from MBL in the next release (his author has gave up the project), and Agrobot doesn't even start.

     Seems we'll have some updates in the next few days.


 02/23/01 - Version 9.3



 02/14/01 - Version 9.2.1

     I've just uploaded a new ini files for FoXbot 0.66. Get them on the Downloads page.


 02/02/01 - Version 9.2



 01/25/01 - Version 9.1



 01/19/01 - Version 9.0.2

     Get the new INI files on the Downloads page.


 01/10/01 - Version 9.0.1

     There is a problem with MBL and Oddbot, as the maps don't appear. That's because I have put wrong files in the install archives. I've uploaded the correct files as a patch, and you can get them on the Download page. I've also rebuild the install files..


 01/08/01 - Version 9.0

     Here we go again...
     It's my birthday today, and to celebrate this, I offer you a new release with 4 (yes, four !) new mods :
     I know many people are waiting for Wasteland, but the only available bot at this time is in a too early stage to get my attention. It should be at the first place for MBL 10.


 12/28/00 - Version 8.2

     This is the last release for this year. The next one will probably have one or two new mods.

     Happy New Century, Happy New Millenium. Cheers all, C U next year.


 12/12/00 - Version 8.1

     I will be deeply busy in the real life during the next few weeks, so I don't think there will be another release before next year. Please, don't waste your time telling me that [place your favorite bot here] has been upgrade to the 25.329 version. I will see it by myself. And I will make any required updates if I have the luck to get some free time.


 12/08/00 - Version 8.0



 12/01/00

     AAAAaaaaaarghhh. May the Cenobites take my soul. I have let a bug infiltrate the release of yesterday. If you've played with CS on de_maps, then you may have noticed that the C4 timer was really fast. I have upgraded the archives this morning. So, If you've already downloaded the 7.4 version before today 9:00 am CET, I recommend that you download it again. All my apologies for the inconvenience.


 11/30/00 - Version 7.4



 11/21/00



 11/17/00



 11/16/00 - Version 7.3.0.1



 11/15/00 - Version 7.3



 11/11/00 - Counter Strike V 1.0

     I wanted to install CS 1.0, but my installation file is corrupted :( So I have to download the whole thing once again, and I can't do that from home coz I have a toooo sloooow connection. I will get it monday.

     Meanwhile, I have already grab the last releases of Android 2.2, NNBot beta 6 and P.O.D.Bot 1.2. From what I've seen in the readme files, MBL 7.2 should work with them. The new features of NNBot B6 will be added asap (proly by the middle of the week), but you can still play without them.


 11/09/00 - Counter Strike V 1.0

     From what I have seen on CS.net and the different bots forums, the last 1.0 CS release screwed up everything. It seems that only P.O.D.Bot works with it, but it's very buggy. I think there is a kind of revolution amongst CS players against this release. Well, whatever. If, like me, you don't play CS online and only use bots, just stick on the beta 7.1 until further informations !!


 11/07/00 - Version 7.2



 11/02/00 - Version 7.1



 10/30/00 - Version 7.0.1



 10/28/00



 10/27/00 - Version 7.0 Alpha

     Down on your knees, my bot addicted people !! Here there are : the bots for Counter-Strike and TFC ;)

     I've based my code on NNBot and HPB_Bot, wich are the best available bots at this time. But I've also included all known bots, trying to respect all the different settings. The most tricky thing is the skill level. While most of them use 5 different values, some others use up to 10, 20 or 100 different skill values, and sometimes the lower value is not the best skill. So, when you'll set your bots, keep an eye on the skills each time you play with a different DLL.
     The only required things to play with the different bots are the DLL files, located in cstrike\dlls or tfc\dlls, and the waypoints files if the bots need them. Some bots use the same extension for their waypoint (.wpt), so check the bot's readme files for a list of supported maps.
     And because all those bots are still in alpha version, many things are suitable to change in the near future. I've managed to handle most parameters in external files to avoid to modify the MBL code on each bot release, but I can't promise that you won't have to download a new MBL version each week, depending on the progress of the coders.
     At this time, only Android, NNBot, Realbot and Redubot support the mapcycling. Be sure to set TimeLimit and MaxRounds to 0 when you play with the other ones. And if the bots don't spawn, that means you play with an unsupported map.

Here are some more news :      One last thing : from now, all bugs and problems reported in the Guestbook will be deleted without any answer. Use the FORUM. You've been warned.


 10/09/00

     "You have lost your flag", "Red team has captured the blue flag", "Bomb has been planted", "Hostages has been rescued"... All the kind of sentences we've all been waiting for. And that's it. The last releases of HPB_Bot for TFC and NNBot for CS are fully working !!! OK, they need improvements and they are still buggy, but you can REALLY play with them (I've spent my all weekend testing them, and it was too cool). So I will now include them into MBL. The only thing is I will be very busy in the real life for the next two weeks, so don't expect any release too soon. And because they are still in beta, many things should change. So you have to be a little more patient.


 10/03/00

     My new forum is online now. Feel free to use and abuse.

     I have found some glitch that I didn't noticed before (I know I should) : in some mods, there is a file named 'listenserver.cfg'. This file can override some MBL parameters (time limit, max. players...). There are two ways to bypass this problem :      This will be automatically handle in the next release.


 09/25/00 - Version 6.0


     By the way, you may have noticed that I have revamped this webpage, mostly to make it easier to update. The big new is in the Downloads section, where now you can get the last update without downloading the full install.


 09/06/00

     I am currently working on both Action Half-Life and Firebot (for Firearms). I have almost finished the code, and I am making intensive tests. I could release them shortly, but I've found a bug in AHL, and there are some missing parameters in Firebot. So I will wait a week or two for upgrades, and if nothing comes, then I'll release them as they are.

     I have also tested all known bots for TFC and CS, and I could work on them very easily, but I won't because bots still don't know how to play the rules, wich is the most important things. So we'll wait for a while...

     BTW, I am planning to remove Rhobot from MBL, just because since HL 1.1, I don't think people still use it. If that's a problem for you, just tell me before it is too late. If I receive enough mails, I'll keep it. Otherwise ...


 08/25/00 - Version 5.2



 08/17/00 - Version 5.1

     OK, back from holidays (yeah thanx, Eurorock was great), just to find another release from Botman. So I have updated MBL to fit the new features. Now, all maps will start and work properly, and there is no more respawn problem in teamplay. Quiet cool. There is just a new glitch with the names of the bots, but that doesn't prevent you to play as well.

     I have also added a model viewer for the teams, so you won't have to choose your teams blindly anymore (this was definitly annoying to me).

     You may probably now that there are more and more bots for TFC and CS currently in development (HPB, Rambot, Android ... check them at BotEpidemic). I will include them into MBL as soon as they will be in final release. You have to be patient, because they all are in alpha version for now, and it will take some time to have at least one of them perfectly working.


 07/26/00 - Version 5.0



 07/18/00

     I have finished to add Botman 9, but I have the same problem I've got with Phineas : I can't select the starting map. Believe me, I've tried thousand different configurations and command lines, but nothing works. I've asked Botman's author to add this kind of parameter, and I don't really want to release the update if you have to do manual settings outside of MBL, because it's just not the purpose !

     I have stopped the development for Action HL, as it's still in beta version since the patch 1.1. You (and I) have to wait for the final release, planned for september.

     A last word about Rho-bot. The author has disapeared in the Warp, so I don't think we'll see an update for the last HL patch. I keep Rho-bot in MBL for now because maybe there are people who still play with a previous version of HL.


 06/14/00 - Half Life 1.1.0.0

     I have tested the patch with MBL and Jumbot 2.0 and Phineas 0.22. Everything worked fine. The new Scientist Hunt 0.85 has been released this morning. And if Eric Bieschke wasn't aware of the problem for Rhobot, then he is now.


 06/13/00 - Half Life 1.1.0.0

     It seems that the new patch for Half Life is incompatible with the mods source codes. I have just got it today, so I will test it tonight with MBL and the current mods. If MBL needs to be upgraded, I'll do it A.S.A.P (but I think it's only a mod problem). I know that Jumbot and Phineas are already compliant with the patch, so you can get the latest versions on their homepages.


 06/08/00

     I now receive a lot of mails regarding any bots for TFC or CS. You have to know that no bot will be avalaible for those mods until their source code will be released. So, you have to wait for the final release of CS, and probably TFC 2, but I really don't know when. I am like you, desperatly waiting and checking all HL information sites. Now that it's said, don't bother me anymore with this.


 05/12/00 - Version 4.0

 04/13/00

     I have just finished the implementation of Scientist Hunt 0.4, but now I have a big ressources problem, has the program is getting bigger. I must redesign the entire application to make it lighter in system memory. So don't expect any update until a couple of weeks (I could release it now, but you would have lot of toubles if you are on a low-end system).

     I have received many feedback from many of new MBL users (thanks to all), and some report for so-called bugs ("can't find my jumbot maps when I start Half-life", etc) that are explained in the readme.txt. So, before complaining for a bug, please read this file ! I have also questions when half-Life crashes during the game. You have to know that if Half-life starts well, then the MBL parameters are correct. If Half-Life crashes during the game, check the "Close MBL at startup" option. If problem persists, then it's something else. Check the mods FAQ and NGs.


 03/17/00 - Version 3.1

 03/05/00 - Version 3.0 beta

 02/20/00 - Version 2.0 beta

 02/11/00 - Version 1.0 beta